Fishtank
Oct 6 2007
Fishtank is not really a game, rather than a screensaver. It simulates a fish swarm in a fishtank and a
shark that hunts and eats the fish. There are several interactive controls:
- Switch between the different cameras
- Change the brightness of a glowing fish
- Add and remove fish and sharks
- Switch the ceiling lamp and the names of the fish on and off
- Automatically calculate the number of fish where the frames per second drop below 10
- Export 20 TGA-files per second (quasi video export)
Download
- Video of the swarm movement and the hunting shark - 2.8 MB
- Source-Code - 1.1 MB
- Windows-Version - 1.1 MB
Witchcraft
Mar 1 2007
Witchcraft was written by Ralph Erdt and Andreas Textor (that's me) for
the Programming 3 course at the University of Applied Sciences Wiesbaden
during the winter semester 06/07. The player controls a witch on her
flying broom and can use spells and heavy weapons to shoot plenty of
different creatures. There are 3 levels, 4 weapons - frog spell,
magic detonator (guided missiles), gonne (machine gun), hexenschuss
(Note: this is the german word for lumbago, used as a pun) (railgun);
7 different enemies, 3 skill settings and the possibility to save the game.
The game was written in Java. Note that the game is in german, but there
isn't really much to read.
Download
- Download - 9,3 MB
- Start game in browser (no possibility to save the game)
java -jar Witchcraft.jar
. If you need to install Java,
you can get it at http://www.sun.com/java/.
Zik Zak
Jun 17 2006
Zik Zak is a thinking and reaction game. The game was written in C++ with
the help of SDL,
SDL_mixer and
OpenGL. You follow a small green spaceship
through an abstract world and try to reach the exit in each level. You
can control the flying direction only indirectly by shooting the prisms.
The ship ricochets according to the angle of incidence.
Download
- Linux Version - 1.3 MB
- Windows Version - 1.7 MB
- Source Code - 1.3 MB (incl. game data)